/* * melisma - extensible and scriptable audio engine * Copyright (C) 2026 Ludvig Gunne Lindström * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include "melisma.h" #include "mutil.h" #define GAIN_TYPENAME "gain" struct gain { ml_node *node; float value; int mapped; int db; }; static void proc(const ml_proc_args *args) { struct gain *gain = args->userp; float *in = args->in[0]; float *out = args->out[0]; float *mapped = gain->mapped ? args->in[1] : NULL; float v; for (size_t i = 0; i < args->nframes; i++) { v = mapped ? mapped[i] : gain->value; if (gain->db) { v = powf(10,v/20.f); } out[i] = v*in[i]; } } static int l_init(lua_State *s) { int db_i = lua_upvalueindex(1); int db = lua_tointeger(s,db_i); ml_channel *audio_src, *mapped_src = NULL; ml_channel *audio_dst, *mapped_dst; float value = 0; if (lua_isuserdata(s,1)) { mapped_src = mutil_get_channel(s,1); } else { value = luaL_checknumber(s,1); } audio_src = mutil_get_channel(s,2); struct gain *gain = calloc(1,sizeof(*gain)); gain->value = value; gain->mapped = mapped_src != NULL; gain->db = db; ml_node *node = ml_create_node(proc,gain); ml_label_node(node,"gain"); gain->node = node; ml_add_output(node); audio_dst = ml_add_input(node); ml_connect(audio_src,audio_dst); if (mapped_src) { mapped_dst = ml_add_input(node); ml_connect(mapped_src,mapped_dst); } *(void**) lua_newuserdata(s,sizeof(void*)) = gain; luaL_setmetatable(s,GAIN_TYPENAME); return 1; } static int l_out(lua_State *s) { struct gain *gain = *(void**) luaL_checkudata(s,1,GAIN_TYPENAME); *(void**) lua_newuserdata(s,sizeof(void*)) = ml_get_output(gain->node,0); luaL_setmetatable(s,MELISMA_OUTPUT_CHANNEL_TYPENAME); return 1; } int luaopen_melisma_gain(lua_State *s) { ml_check_version(); /*** Apply gain to signals. local mgain = require 'melisma.gain' -- Interprets `cntl` as decibels and applies it to `input` local input = ... local cntl = ... local gain = mgain.db(input,cntl) @classmod gain */ lua_newtable(s); int tbl = lua_gettop(s); /*** Creates a linear gain unit. @static @function linear @tparam channel input Input signal. @tparam number|channel gain Constant gain or a controlling signal. @treturn gain The newly created gain unit. */ lua_pushinteger(s,0); lua_pushcclosure(s,l_init,1); lua_setfield(s,tbl,"linear"); /*** Creates a decibel gain unit. @static @function db @tparam channel input Input signal. @tparam number|channel gain Constant gain in decibels or a controlling signal. @treturn gain The newly created gain unit. */ lua_pushinteger(s,1); lua_pushcclosure(s,l_init,1); lua_setfield(s,tbl,"db"); lua_pushcfunction(s,l_out); lua_setfield(s,tbl,MUTIL_OUTPUT_CHANNEL_FUNCTION); luaL_newmetatable(s,GAIN_TYPENAME); int mt = lua_gettop(s); lua_pushvalue(s,tbl); lua_setfield(s,mt,"__index"); lua_settop(s,tbl); return 1; }