/* * melisma - extensible and scriptable audio engine * Copyright (C) 2026 Ludvig Gunne Lindström * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include #include #include "melisma.h" #include "melisma/ring.h" static int fn = LUA_NOREF; static struct termios tty = {0}; static struct termios oldtty = {0}; static lua_State *state; static ml_ring *ring = NULL; static void make_arg(lua_State *s, size_t len, const void *data) { lua_pushlstring(s,data,len); } static void io_handler(int fd, int flags, void *args) { char c; if (read(fd,&c,sizeof c) <= 0) { return; } ml_ring_put_blocking(ring,*(uint8_t*) &c); } static void cleanup(void) { tcsetattr(STDIN_FILENO,TCSANOW,&oldtty); } static void proc(const ml_proc_args *args) { if (fn == LUA_NOREF) { return; } char buf[1]; while (ml_ring_read(ring,buf,sizeof buf) == sizeof buf) { lua_pushlstring(state,buf,sizeof buf); int arg = luaL_ref(state,LUA_REGISTRYINDEX); ml_schedule_event(0,fn,arg); } } static void setup(lua_State *s) { static bool init = false; if (init) { return; } init = true; tcgetattr(STDIN_FILENO,&oldtty); tty = oldtty; tty.c_lflag &= ~ECHO; tty.c_lflag &= ~ICANON; tcsetattr(STDIN_FILENO,TCSANOW,&tty); tcflush(STDIN_FILENO,TCIFLUSH); ml_add_io_handler(STDIN_FILENO,POLLIN,io_handler,NULL); ring = ml_ring_init(4096); state = s; ml_node *node = ml_create_node(proc,NULL); ml_channel *src = ml_add_output(node); ml_channel *dst = ml_add_input(ml_get_root_node()); ml_connect(src,dst); ml_label_node(node,"keycallback"); atexit(cleanup); } static int l_set(lua_State *s) { if (fn != LUA_NOREF) { luaL_unref(s,LUA_REGISTRYINDEX,fn); fn = LUA_NOREF; } if (lua_isnil(s,1)) { return 0; } luaL_checktype(s,1,LUA_TFUNCTION); lua_pushvalue(s,1); fn = luaL_ref(s,LUA_REGISTRYINDEX); setup(s); return 0; } int luaopen_melisma_keycallback(lua_State *s) { /*** Set callback for keyboard input. local mkeycallback = require 'melisma.keycallback' mkeycallback.set(function(c) print('you pressed', c) end) @module keycallback */ lua_newtable(s); int tbl = lua_absindex(s,lua_gettop(s)); /*** Set the callback. @function set @tparam function fn Callback function. */ lua_pushcfunction(s,l_set); lua_setfield(s,tbl,"set"); lua_settop(s,tbl); return 1; }