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/*
* melisma - extensible and scriptable audio engine
* Copyright (C) 2026 Ludvig Gunne Lindström
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef MAP_H
#define MAP_H
#include "melisma.h"
#include <lauxlib.h>
struct map
{
float value;
int channel;
};
static void map_from_arg(lua_State *s, struct map *m, int arg)
{
if (lua_isnumber(s,arg))
{
}
if (lua_isuserdata(s,arg))
{
}
luaL_argerror(s,arg,"expected number or output channel");
}
static float map_get(struct map *m, size_t i, const ml_proc_args *args)
{
return m->channel >= 0 ? args->in[m->channel][i] : m->value;
}
#endif
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